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Online service

Settings → Online service keeps you in sync with other Soar players on the same server.

Once you are on a multiplayer server, Soar connects to the online service automatically and shares:

  • Your username;
  • The server you are on and which instance of it;
  • The cape you picked.

That is how Soar players on the same server see each other’s capes, and how sponsors’ badges are shown. It only connects in multiplayer, never in the main menu or a single-player world.

The page shows the current status:

StatusMeaning
Waiting for a multiplayer serverYou are not on a server yet, so nothing is connected
ConnectingConnecting now
ConnectedWorking normally
Service unavailableThe online service cannot be reached; the client retries by itself and the game is not affected

With Hide my username on:

  • You still count in the online total;
  • But you do not appear in the same-server list;
  • Badges and capes that are normally visible still show.

The bottom of the page lists Other Soar players in this instance, and the number of players who have hidden their usernames.

The Website account linking area at the bottom of the page connects your in-game account to your website account. It becomes available once online authentication for multiplayer has finished.

Type these in the chat box (they are not sent to anyone):

CommandWhat it does
.online listList the other Soar players in the same instance
.online statusShow the connection status
.online helpShow command help
.online bind <code>Preview the website account to link
.online confirmConfirm the link
.online cancelCancel the link preview